Monday, January 23, 2012

What matters if it didn't really matter

*felt like clearing my head up a bit so I wanted to give this a try, these are thoughts that wonderful around my head. Not something you should argue with me about. They're just here for you to wonder or support your curiosity of another's input on life*

In this day and life, we are born as creatures of youth with total chaos surrounding our minds with questions.

Why do we exist?
Who made us?
What are we?
Are we really HUMAN?

Questions after questions, we'll seek for truth day in and day out but nothing seeks to exist on this place called Planet Earth.

Is there life beyond the galaxies? What lies beneath our souls?
How do we keep going?
When will it end?
Why would it end?

I'm here to discover and find answers within myself and analyze what I can in order for me to find what everyone seeks for besides the truth. HAPPINESS. Happiness exists amongst ourselves and we are one with our God. We live each and everyday to make ourselves happy. We learn and cherish our mistakes. We gain knowledge and progress through life without regrets the way we should. GOD is what we consider our answer since no one else is there to accuse. But what is GOD? It's something that is in control of EVERYTHING.

Just planet earth?
Just our inner Galaxy?
Beyond many galaxies?
Do many galaxies even exist?
What if we were all just lab rats testing Earth's capabilities and/or our human race as well as any animal or any living organism in general?
What if it's all just a test?
What if this didn't matter?
What DOES matter?

Only YOU have that right to say what matters because we are human. We're not animals, plants, bacteria, or anything that lives in this world. We're just HUMAN. That's our chosen path for testing. That's what we're hear for. a test you know NOTHING of.

What if I knew the truth?
what if I didn't?

again, DOES IT MATTER? Only thing that matters is YOU. If you were an animal, the only thing that matters is YOU. If you were a plant, the only thing that matters is YOU. If you were something that DIDN'T exist beyond our knowledge the only thing that matters is YOU.

Why waste time finding answers that will never be told?
Even if they were foretold, What if they weren't TRUE?
How could we tell truth from lies? What if the truth you thought of, was a lie?
What of the lie you thought of, was true all along but you still didn't know?

DOES IT MATTER? WE MATTER. what feels good matters. Our HAPPINESS is what matters.

DOES IT MATTER to you?
What if happiness wasn't what mattered?
Are we supposes to be sad?
Are we supposed to hate?
Are we supposed to kill one another?

DOES IT MATTER? Now you're starting to see what matters. HOW? Only YOU can answer that for yourself. NO ONE ELSE. Humans have unique ways of living. We have life. We have feeling. We have belief. We have thoughts. We have CHOICE. CHOICE of what MATTERS. Why? Now you can start answering your own questions. Now you can find your own truth. LIFE BEYOND MATTER is BEYOND DECISIONS, BEYOND TRUTH, BEYOND THOUGHTS, BEYOND GOD, BEYOND.....you.

Wednesday, January 18, 2012

Jet set radio! Oh well not really but similar! somehow! idk!

BAHNESS! This TOTALLY reminds me of Jet set Radio.. (not sure why! O_o) .. It seems like a unique type of game but sort of a rip off to Dead Rising.. I mean don't get me wrong. The chick is fucking hot and she actually represents a fresh look for the average zombie killing protagonist..which are usually cocky fucks! sure Resident evil had the female character involved but bah! This is more of a slasher I'm talking about here! And she has fucking BOobieees and lollipops! I keed, it's a cool way of slaying zombies this game is, but bah.. I sit here waiting everyday for a SURVIVAL/HORROR/ZOMBIE game.. Dab nabbit! Regardless.. Keep an eye out on this game.. I love the jet set radio art style (no its not accurately jet set radio'ish but it somewhat reminds me of it!)
Watch "Lollipop Chainsaw 'Swan Trailer' TRUE-HD QUALITY" on YouTube

Take action, E3 runner ESA supports SOPA

Take a look at this video and understand what's at stake!

Watch "Stand Together: The Gaming Community vs SOPA and PIPA" on YouTube

Their goal is for everyone to avoid supporting ESA who's behind E3.. By spreading this video out by sharing, liking and such on your social sites. You're doing a favor for yourself and the gaming industry!

Tuesday, January 17, 2012

My experience with Deus Ex: Human Revolution


Adam Jensen, technologically-advancely-augmentally-augmented

Your Name is Adam Jensen, and your job is to protect a company called Sarif Industries as the director of Security. Fate has turned, now you've become fucking augmented (replacing mostly all of Jensen's Body parts which is head, eyes, torso, arms, back, skin, and legs.) and suddenly things have gotten a little intense with the company's security as your job is to track down the fucks who attempted to sabotage Sarif's Detroit based headquarters. This is where Deus Ex: Human Revolution starts to kick it up a notch from the beginning and leaves You (the player) and Adam Jensen (the lead character of this game) wanting to kick some serious ass while finding answers.

Looks like I just made a shortcut....with my bare fingers *cheesy fist pump!*
Getting to the gameplay of Deus Ex:HR, you have been augmented with mechanical modifications to your body which seriously makes Adam Jensen the Neo (from matrix) of this game. Okay, maybe not JUST like Neo but I believe you get my point. He's able to do many things that an advanced robotic figure could possibly do. Well, that's of course when you upgrade Adam's abilities in the game when you receive enough experience to gaining what they call in this game 'praxis points'. You continue throughout the game gaining experience by completing side quests, finding shortcuts inside buildings during quests, hacking (terminals, locked doors, locked safes, etc.), stealth throughout quests, dialogue choices, and basically anything you do as far as the interacting goes.

"I'll just sit here, and uh.. wait for you to uh...yeah..make it quick"
 Eidos Montreal gave it their all, as far as allowing the player to make unique choices throughout the game for you to enjoy. Since this is more of a Science fiction/RPG/Stealth action type of game, it's approaching FPS outlook can be deceiving. So don't expect to have fun just shooting around like your some kind of Robotic Rambo because it definitely takes the experience out of the game. Well, at least in my personal experience with my personal taste in games which supports stealth. It seems that this game also doesn't have much difficulty or consequence on breaking the laws of stealth (basically getting caught or triggering the alarm.) When or if you're caught, the enemy will either call out to the other guards posting near, in the area, or he'll pull an alarm which will bring out enemy back up so that your ass goes down. When that happens, I usually just find myself shooting my way through them as if I were playing another linear type of game like your average first-person shooter. So Yes, the stealth approach in this game is honestly a lot more fun to go through unless you hate being stealthy and would rather play Rambo instead. In stealth, you have almost the same feel to Metal Gear Solid but MUCH less difficult as enemies won't realize when a guard is missing from their patrol. Nor will they hear you knock an enemy out cold from using the stealth takedown method even if they were 5 ft away. (Yes, it's a stealth takedown but if I punch the CRAP out of someone with my hard iron fists, that isn't so stealthy is it?) That's unless of course you use the "Lethal Takedown" in the game causing them to scream in pain. Of COURSE the enemies will hear you. Point is, there are different choices you can make throughout the course of a quest to keep you trying out different ways of completing the mission(s) so either way its a win-win for the gamer.
 One of the main downsides to this game, everything is paused when you use the Takedown method. I mean, maybe Adam Jensen stops time or something when going against one or two enemies during a takedown sequence. But freezing everyone in the game (next to the takedown victim) is just a little distraction. Another personal issue I had was that you could save literally ANYWHERE in the game. That includes boss fights and important places where you could easily avoid making mistakes by reloading the game's progress so you could cheat your way through it. Sure, it may be an awesome thing for those who don't care about consequence in a game and I guess you could say that I should've ignored the "save during boss fights" part but what can I do?! It's so tempting when something is available. I prefer it the old school way of not being there at all.

This is the future....yes...15 years from now....a pile of SHIT! I keed..
In the game, Graphics isn't the best but the color of the game is visually unique in a sense to the player. It delivers this black & golden honey feel to it and supports the mood of the game. If you watched this game in action from the video review, you'll understand that it's not about the graphics but more about the tone & gameplay. NPCs don't have much to give you as far as the expressions goes. But I don't actually like bringing this up on a Role playing type of game as it can definitely be a hard task with so much other shit going on in the game. I'm not even sure if there ever was a RPG that basicallly mastered this as well as everything else. If so, please recommend it to me on the comments section.

Yeah yeah, I understand..you need me to fix your tewwible accent
As for the sound in the game, I feel like the game's music had it's own pace for the game but didn't really give me any feel to it. Usually music is what creates the emotion involving storyline/action and allowing the viewer to dig into the mood. But, apparently the sound wasn't as intriguing as I wanted it to be. Seemed more like Mellow music mixed in with some light Techno. The theme song of the game has a nice catchy tune to it and is perfect for it but everything doesn't seem so "Epic" to me. Going about the voice acting in this game, the main characters were average. Some of the dialogue came out a bit cheesy for some of the characters and I had no complaints with them. as for the majority of NPCs that weren't related to the game's story (basically the extras), They just had terrible accents and immediately took me out of the game. I hate when I have to hear someone use slang improperly (which is odd because slang is actually the improper language) and basically put it to use in a stereotypical way. Using a black person to basically speak to you as if he's automatically ghetto bothers me so much these days and I'd figured by now not many devs would follow the "Hollywood" treatment. But apparently it still exists in our industry and I hope it goes away because it's not only Black people that fall under the stereotype. It's hispanics and that got damn "hey holmes" accent they give them. Same with Asians speaking as if they can't read for shit. Getting back to my point cause that's a totally different discussion. The accents in this game is really terrible. Other than that, you will most likely not care and move on with the game. As again, the Gameplay and Tone outdoes everything else.

Now, That's one sexy trophy! or well...you know what I mean...


Special review for my Trophy/Achievement hunters out there:
Getting to the trophy section of the game or Achievements on the Xbox 360, the Trophies/Achievements weren't that hard to acquire. It just requires patience (as do all Trophies/Achievements require) and some guts of playing through the game on "Give me Deus Ex" mode which is the hardest mode in the game (also, one of the Trophies/Achievements.) In this game it has 50 Trophies/Achievements to 100% the game (60 overall including DLC ) and the hardest Trophy/Achievement you'll have difficulty is basically beating the game without triggering any alarms. (don't worry, it's not really that difficult as you are able to load to your previous save point in case you did trigger an alarm.)
Overall In my experience I played through the game on hard first and tried not to trigger any alarms. I wanted to get both of those trophies first and get them out of the way so then I could play the game on "give me a story" mode which is the easiest basically, so I could go after the trophy of not killing anyone (which isn't so hard if you're careful.) But what I've learned is that you'll want to obtain ALL three of the gold trophies (as well as the rest of others) as it isn't extremely difficult. You'll be able to grab that platinum in one playthrough instead of two whole playthroughs saving you about 10 hrs depending on your style of play. Took me about 40 hrs I believe in able to grab it. Again, it took long only because I wasted time trying to make it easy for myself. So my advice is to enjoy the game and go for all three of the game completion trophies so you could make it easier for yourself. Plus, the game again isn't so hard once you get the hang of it. Bosses are tough of course but again, with patience you'll man handle them as they are easy targets with a lot of health.

Pros
Augmentation & Weapon upgrades
Stealth
Takedown sequences
Interesting Story
The choices you're able to make (secret passages, hacking, dialogue,etc.)
Visually unique in a sense

Cons
Enemy AI not so smart
Graphics aren't as crisp
Voice acting can suck at times and facial mapping (little to no expressions)
Not as challenging (you're able to save anytime)
HUD isn't as helpful even when upgraded
Boss fights not challenging or fun..

Overall the gameplay itself besides the minor issues of the game is a lot of fun. The feeling you get when you perform the takedowns in the game has takes the "FUCK" and places it next to "YES!". I also enjoyed upgrading Adam's abilities in this game (which I don't want to spoil because finding out what they are and what they do is extremely rewarding for yourself to see at THAT moment) as you are able to make different choices based on what augments you upgrade permanently. It's a fun ride mixing stealth action with rpg'ness  and adding that first-person mixture into it for those who just want to go all out. I'd give this game a rent before buy but if the game is on sale I don't see the problem on purchasing it.



Concept: 8 (Good)
Gameplay: 9 (Fun)
Graphics: 7.5 (Average)
Sound: 8 (Good)

Trophies: 7 (Difficulty scale)

Nemeroth's Final Score: 8.1

Thursday, January 5, 2012

My Bioshock experience in '10

This was a piece I wrote 2 years ago to see if I had the love in me when it came to reviewing a game (wrote my first review somewhere on the nets back in '02 I believe.)
that's uh..one big mother%&$@
Original title:

I misjudged this game just the way I misjudged those Big Daddys (my Bioshock review)


Taking place in the early 1960’s you’re a “lucky” guy who ends up entering the underwater city of Rapture! “Kindly” following instructive orders in order to return to your home and family, after an accident that has lured you into the great city of Rapture.

The pacing of the game is good because you'll be able to do things whenever you want without HAVING to do something in a matter of time although at some points I do wish there was a time limit into doing something in a rush to make it more intense.
Graphics are somewhat solid but definitely believable when it comes to elements. There are problems with the frame rate but can be adjusted if desired from the options menu to the game's maximum frame rate which basically degrades the visual quality. Depending on your eyes, you may have the decision to choose what fits you the most. What happens when you unlock the maximum frame rate? At times when you start up a new level or another area, it basically loads up probably 2 seconds to gather all the original detail. Besides the frame rate issue on ps3, the rest of the visuals are just virtually astonishing! When you step out of a sector and onto the next through the underground tunnel hallways, you'll see parts of the beautiful city of rapture.

If you have a surround sound system or headset you'll be thrilled by what's going around you and will feel like you're actually underwater (duh!). What amazes me the most is the voice acting, even with the Big Daddys as you can read the emotions they show, They actually Sound like a weeping whale when they are looking for little sisters to protect. The splicers in the game actually have personality in their voice acting as well, which is always a great feeling to keep you involved with the game. As for the Music in the game, Machines (where you make purchases) have their own music, Some stores in the game have their own music, and some of the splicers like to play their old phonographs so you’ll understand that at least they still have some sanity in them. The music and sound just goes really well with the feel and look of the time that this game takes place but you won’t even realize the music unless you hear those screeching violins play giving you that creepy “what’s going on?!” feeling, which is a plus for me. The sound of the game is almost there to the top and I’m pretty sure no one will complain. The only issue I noticed that's a bit off was the sound effects from the Weapons, wish they were stronger but everything else including the plasmids were just simply awesome.

The character you control has his back story and seems like it could’ve been way better but you will want to understand other characters more anyway. Understanding the Splicers and Big Daddys are one of the main strategic forces you’ll want to focus in the game as things can get tough on your journey. The game's life is one of the best features to me in this game, especially when you challenge yourself and play PS3's exclusive feature of Survivor mode where "every bullet counts" and not use any of the vita-chambers they have installed as checkpoints to basically reviving you when you die at a certain point of the level.

I also love the fact that you can come up with different strategies in able to defeat all enemies in game including those pesky hard to kill Big Daddys on survivor mode. You’ll also need strategies so you’ll be able to go through certain rooms that are locked or closed in anyway. As for the Weapons and Plasmids they have available in this game. There’s a respectable amount of weapons to construct/upgrade and SEVERAL different elemental Plasmids to understand for different enemies in able to escape this decaying city of rapture, and that’s what makes a game diverse! The aiming cursor and gun sights were different from my original fps experience but I've managed to get used to it although I believe it could've been done a little better, maybe with a lock-on feature for the plasmids (Just a suggestion)? So in order for you to get more Plasmids (or Gene Tonics) you’ll need ADAM which are within the Little Sisters of the game. Evil looking little girls they are, alongside a VERY protective BIG daddy for which you’ll have to figure out how to take him down so that you may make the decision of harvesting the little sister or rescuing her by killing the virus inside her. Of Course you’ll have consequences of your actions on the little sisters and this is another thing I love about this game.
As for “Gene Tonics”, these are your perks in the game that you can buy from the Gatherer Gardens machine with the ADAM you got from the little sisters. You’ll also be able to search around the city and find gene tonic bottles sitting on desks, or even be able to invent some when you use a U-invent machine (which you’ll figure out by playing this awesome game of course).

To end it, this game reminds me of Metal Gear meets Fallout 3 and if you haven't tried either of those games or this game, WHAT ARE YOU WAITING FOR GAMER!?

Graphics: 9
Gameplay: 9.6
Sound: 9
Concept: 10
Will's Final score 9.4

Sunday, January 1, 2012

You know, in life...You meet new people... You see how others think and you learn something new everyday.. Good or Bad.. Its always there.. The older you get, the more you understand yourself. The more positive (friends, thoughts, etc.) you keep by your side, the better the outcome will be on your road to success.. That doesn't mean that negativity doesn't play it's role.. You learn from it.. Sure you can avoid it if you can.. But if it's the only way you can see your light.. Your Success... Your happiness with life.. Then I don't see what's the problem, GO FOR IT! Now if that negativity takes you back and changes direction, just understand that you get to where you're headed when you DON'T change direction. Don't allow your shadow to catch up to you when you're facing the light.. Your shadow is your past, your negativity, your fallen, your weakness, your pain, your worst enemy..Don't have to rush to see your light. Just find a way to get there without backing down. It's moments like these that shows you the best out of what life has to offer.. The decision making based on what makes a simple mind... Happy. There's over 7 billion of us that wants to be happy.. And I believe that can be a possibility for all of us if we had the guts to keep following our roads.. Don't have one? Just create one! Nobody is here to tell you that it's not possible! I don't care what you can't do cause I know you can do anything your heart desires..No not your long lost ex who you miss. I'm talking about your love for your happiness. Being happy has a lot to do with everything of course but I'm talking about what you do for yourself and how it will end for you. In my beliefs, We were born in this planet to find meaning.. We were given hearts to live and find happiness. We were given souls to share the energy the earth holds in store for us and to share it with our families. We were given minds to live by choice.. And we were given truth to define it by meaning..Our struggles have meaning to it. Just find it's purpose and move on to doing business with Happiness.